Titan Hunters Whitepaper
  • Disclaimer
  • Introduction
  • VISION AND MISSION
    • Vision
    • Mission
  • VALUE PROPOSITION
    • Target Market
    • Gameplay
    • Free 2 Play
    • Invest 2 Earn
  • GAME SYSTEM
    • Core Loop & Core Meta Loop
    • Play Modes
      • Adventure
      • Boss Fight Battles
  • Character Design
  • Character Customization
    • Character Creation
    • Stats
    • Passive Skill
    • Gear Set
  • Guns & Charms
    • Guns
    • Gun Stats
    • Elements
    • Charms
  • Titans
  • Summon & Crafting System
  • Recharge System
  • Upgrade System
  • Materials & Coins
  • NFT Items
  • Ranking system
    • Investor Rank
    • Hunter Rank
  • GAME ECONOMY
    • $TITA TOKEN
    • $COIN
    • Tokenomic
    • Roadmap
  • TEAM
    • Titan Hunters Team
    • Partners
  • FAQS
    • Privacy Policy
    • Terms of Use
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  1. Guns & Charms

Guns

Guns

Description

Assault Rifle

An Automatic gun with intermediate-range and average fire rate.

Burst Rifle

Shoot 3 round burst per shot.

Shotgun

Fire a number of bullets that spread in a diverging pattern after they leave the muzzle.

Pistol

A small gun that is held in and fired from one hand.

Dual-Pistol

Like the Pistol, but 1 more.

SMG

An automatic carbine designed to fire pistol cartridges.

Sniper

A rifle that is used for precise engagement of targets at extended ranges, high damage, but low fire rate.

Mini-gun

A six-barrel rotary machine gun with a high rate of fire, deal great DPS if standing still.

Grenade Launcher

A weapon that fires a specially-designed explosive projectile, deal AOE damage.

Plasma Shotgun

A plasma weapon fires a stream plasma, the closer the stronger gun.

Rocket Launcher

A type of firearm that launches an unguided, rocket-propelled projectile.

Lazer

A directed-energy weapon based on lasers.

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Last updated 7 months ago